In the ever-evolving landscape of video games, the resurgence of retro titles has sparked a wave of excitement among both seasoned gamers and newcomers. Nightdive Studios, known for its meticulous remastering of classic games, has turned its attention to the 1995 first-person shooter, Killing Time. Originally released on the ill-fated 3DO console, this game may
Gaming
As gamers around the world anxiously await the release of Subnautica 2, it’s clear that the underwater realm from Unknown Worlds is poised to make waves once more. Initially dark and mysterious, the development team’s decision to bring this sequel into early access next year suggests they are eager to open the depths of the
Fullbright, known for its intricately woven narratives and emotional depth exemplified by titles like *Gone Home*, has taken a bold pivot with its latest release, *Toilet Spiders*. The studio’s trajectory has been not just about gameplay but storytelling that resonates on a deeply personal level. However, the shift from intimate family dramas to the absurdity
Remedy Entertainment, the studio renowned for its atmospheric narrative-driven experiences, is embarking on a new frontier with the announcement of their first multiplayer game, FBC: Firebreak. This revelation marks a shift from their traditionally single-player focus, showcasing their ambition to diversify their offerings within the interconnected universe they’ve been crafting through titles like Alan Wake
In December, the gaming world was abuzz with the announcement of Exodus, a space RPG birthed from the collaborative minds at Archetype Entertainment and Blur Studio. This title stands out not only for its ambitious narrative but also for the star power behind it, with the notable Matthew McConaughey stepping into a pivotal role. Exodus
In the expansive universe of Warhammer 40,000, the upcoming title, Space Marine 2, offers an enticing glimpse into a war-torn future dominated by brutal combat and intricate lore. However, game director Dmitry Grigorenko has provided clarity on a feature that many fans might find intriguing yet ultimately disappointing: the absence of a Player vs. Player
Those who have been part of the gaming community for the last decade might recall a peculiar experience—a first-person shooter that stood out not for its polished graphics or deep narrative, but rather for its audaciously campy aesthetics and absurd humor: 420BlazeIt. Released amidst the chaos of a game jam a decade ago, this game,
Thronefall distinguishes itself as a minimalist yet engaging blend of tower defense and strategy genres. In this game, players have the dual responsibility of constructing and fortifying a base during daylight hours, while preparing to fend off waves of monstrous adversaries when night falls. Since its initial Early Access release in August, Thronefall has captivated
Studio Ghibli’s unique visual style and storytelling have left an indelible mark on various artistic mediums, including video games. Just as iconic films like “Aliens” and “Blade Runner” have fostered their own categories in the gaming universe, a new contender has emerged that aims to capture the whimsical spirit of Ghibli while letting players explore
The Tomb Raider series has long lived in the hearts of gamers, expertly blending action, exploration, and puzzle-solving since its inception in the mid-1990s. Following the successful remaster of the first three titles earlier this year, the announcement of the remaster for Tomb Raider IV-VI raises both excitement and skepticism among fans. Scheduled for release