Ubisoft’s recent decision to discontinue their PvP shooter, XDefiant, heralds not just the end of a game but also the downsizing of a team and marks a significant moment in the landscape of free-to-play first-person shooters (FPS). With the laying off of approximately 277 employees across their studios in San Francisco, Osaka, and Sydney, the
Gaming
In the ever-evolving landscape of video game development, the bizarre and the quixotic often collide in unexpected ways. One such collision is epitomized by *Urge*, an unorthodox open-world survival shooter characterized by its insistence on including an element that many might consider distasteful: urine. While the concept may conjure feelings of unease or skepticism, a
In the vibrant world of gaming journalism, it is both a joy and a heart-wrenching experience to bid farewell to a talented colleague who has decided to embark on a new adventure. Kiera, a key member of the guides branch at RPS, has chosen to step away from the digital realm of game coverage to
Digital Extremes, traditionally known for their partnership with Epic Games on the Unreal Tournament series, took a bold step in 2008 when they released Dark Sector. This game stands as a testament to the evolution of action games during a time when unassuming, mid-tier titles often fell by the wayside. The game’s setting and mechanics
S.T.A.L.K.E.R. 2: Heart Of Chornobyl has recently been updated to address the myriad technical issues plaguing players since its launch. GSC Game World tackled this head-on with a substantial patch that resolves over 650 bugs and glitches, thereby restoring some semblance of order within the chaotic universe it presents. The update seems to come as
When diving into the genre of Action Role-Playing Games (ARPGs), one quickly discovers that clarity is often sacrificed for complexity. The confusion arises not just from the term itself, but from the varying interpretations that players, developers, and critics have developed over time. Games like Diablo 4 and Path of Exile typify what many consider
The gaming landscape has been profoundly affected by the emergence of platforms like Valve’s Steam. However, a significant lawsuit has brought some of its practices under scrutiny—particularly its contentious 30% revenue cut from game sales. This ongoing case has evolved into a class-action lawsuit that may usher in changes that could benefit developers and publishers
Ndemic Creations has successfully tapped into the cross-section of entertainment and real-world events with its mobile strategy simulator, *Plague Inc*. The game allows players to simulate the spread of disease, which, during the onset of the COVID-19 pandemic, resonated with millions seeking to make sense of an uncontrollable reality. Now, the studio appears to be
In an era where traditional game mechanics often drown players in micromanagement and relentless complexity, Solitomb surfaces as a refreshing alternative. This solitaire-inspired dungeon crawler invites players to engage in battles against demons through the strategic use of playing cards. Developed by Jakub Wasilewski—who previously brought us the critically acclaimed Slipways—Solitomb transforms card game tropes
The video game landscape has often been marred by a cycle of perceptions tied to the legacy of past consoles. Among them, the PlayStation 1 (PS1) has seen its reputation pigeonholed, primarily into a genre characterized by dark, horror-themed experiences. For those who came of age during the PS1’s heyday, it might be shocking to